Showing posts with label magria. Show all posts
Showing posts with label magria. Show all posts

Tuesday, January 1, 2013

Where the Wild Things Are: Ankha and Magria

We continue our journey toward the Molten Front this week with a visit to Ankha and Magria, the spectral tigers of Mount Hyjal. That wraps up the rares of Mount Hyjal that were released in patch 4.2. Next week, we'll enter the Molten Front, where the other seven challenge tames reside.


Transcription:
Hey everyone! Kalliope here in the Regrowth of Mount Hyjal, here to introduce you to the spirit beasts known as Ankha and Magria.

These two spectral kitties trade places with each other, sharing the same path, level, and special challenging taming mechanic. They are identical in every way except for their color: Ankha is white and Magria is blue.

Both cats are level 85 and have the three spirit beast pet abilities once tamed. Spirit beast blessing is a mastery raid buff that scales with the hunter's level, maxing out at 3000 at level 90. Their exotic ability is spirit mend, a targetable heal over time which scales with the hunter's ranged attack power. Their bonus ability, spirit walk, allows the beast to enter stealth mode with a 50% movement speed penalty, but grants a 20% damage bonus to her first attack from stealth.

If you haven't freed the four ancients in Mount Hyjal yet, then you won't even see the Regrowth on the map. It only replaces the Flamewake after you've completed the quest Aessina's Miracle - and even then, the cats won't be visible until you complete Through the Gates of Hell.

Like their neighbor Ban'thalos and most other spirit beasts, Ankha and Magria are neutral and won't attack until provoked - except for the occasional defenseless critter.

The challenge to taming them is surviving their damage buff, which increases power in relation to the target's armor. If you're wearing even one piece of gear that has armor on it, you'll die before the tame completes, even at level 90.

The solution is simple - remove all your gear that has armor on it. I opt to wear pieces with no armor for style points. You can still wield your weapon, which helps for positioning the cats away from the aggressive mobs moving around the area.

It's a coin flip to see whether it's Ankha or Magria who spawns - there's no pattern. One cat or the other will spawn around every 8 to 12 hours.

For the most current information on Ankha, Magria, and other hunter pets, be sure to visit Petopia and the Petopia forums.

Dodging fireballs in Mount Hyjal, this is Kalliope showing you where the wild things are.

Tuesday, December 11, 2012

Where the Wild Things Are: An Overview of the 4.2 Challenge Tames

In the first KPoP flashback series, we'll be visiting the Molten Front and all ten of the challenge tames introduced in patch 4.2.


Transcription:
Hey everyone! This is Kalliope, here to give you a quick look back at the ten challenge tames of patch 4.2.

On June 28th, 2011, a daily quest hub was added to Mount Hyjal, connecting into a larger quest hub in the Molten Front. Hunters had the added bonus of being able to tame 10 new beast rares - three spirit beasts, five lava spiders, one cat, and one crab. Between them, there are eight unique taming challenges. Each challenge pushes hunters to figure out the mechanics for each tame, then successfully execute them.

The challenges test different hunter skills, but they all have two things in common: their level - 85 - and their deadly nature. Though the tames can now be overleveled and are therefore a lot safer for the hunter, a few of them will still one-shot the unprepared, while others will require an even lighter touch than before to keep the beast alive.

I'll be showing you all the beasts and their taming mechanics in subsequent videos, each with helpful tips and tricks to taming them.

For even more in-depth information on the Molten Front rares and other hunter pets, be sure to visit Petopia and the Petopia forums.

From the front lines of the Molten Front, this is Kalliope, inviting you to stick around and see where the wild things are.