Friday, January 25, 2013

Where the Wild Things Are: Zandalari Devilsaurs

The Zandalari devilsaurs will greatly expand the popular devilsaur family in patch 5.2. No taming tricks here, though you might want to use freeze traps.

Hey everyone! This is Kalliope, here to introduce you to the ferocious new devilsaurs that are coming in patch 5.2.

The Zandalari devilsaurs use a more detailed model than the old ones and have a few other slight differences, like their bumpier noses. Once tamed, they are typical devilsaurs, exotic pets with two abilities: terrifying roar, which provides a raidwide 5% critical strike buff, and monstrous bite, a healing debuff that lasts for eight seconds and does not stack with widow venom.

Almost all of the tameable devilsaurs spawn on the Isle of Giants, far north of Kun-Lai Summit. As with their dire horn neighbors, all of the devilsaurs are flagged as tameable. No one will be able to tame the adults until the next expansion when the level cap raises, but the level 90 babies can be tamed just fine.

One lone tameable devilsaur spawns on the Isle of the Thunder King: the mighty Kroshik. He is not a rare spawn, but is not always available to be tamed either. He goes through a complete life cycle over several days, from childhood, to adulthood, to death. Kroshik can only be tamed in his adult phase. On those days, he patrols Ihgaluk Crag, where the saurok kneel before him when he passes. Kroshik respawns within a minute or two after being tamed.

The Zandalari devilsaurs come in five colors, more than doubling the existing number of skin options. In a recent build change, the shading of the blue devilsaurs was made much darker. We don't know whether this change is intentional or not, so be sure to stick around for updates.

From the Isle of Giants, this is Kalliope, showing you where the wild things are.

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